This new device allows you to change where a player spawns upon respawning (knocked out, hitting a laser, etc)
The Checkpoint is a bubble with a star in it. When a player runs into the bubble, it will pop and that will be their new checkpoint when they respawn next
Customize the size of the Checkpoint to fit your map or hide it entirely
You can manually activate Checkpoints for players through wires & channels
NEW: Damage Boost Device
This new device allows you to modify the amount of a damage a player deals when firing gadgets!
Select a boost amount from 0.25x to 10x damage!
Modify how long the boost lasts (30 seconds is the default, but it can also last forever)
Activate/deactivate the boost through wires & channels
NEW: Medieval Props
100+ medieval-themed props have been added for you to use in your maps!
Some of these you might have seen in Don’t Look Down, but others are here for the first time!
Stay tuned for some medieval-themed terrains coming soon!
If you are curious, here are some of the new props added:
Armor Display
Armor Display (Empty)
Barrel
Large Barrel
Barrel (Empty)
Sand Pile
Shield Display
Shield Display (Empty)
Barrel (Water)
Wooden Bucket
Wooden Chair
Wooden Table
Wooden Table (Vertical)
Medieval Banner (Blue)
Medieval Banner (Red)
Medieval Bed (Blue)
Vertical Medieval Bed (Blue)
Anvil
Coal
Compressor
Firewood
Heavy Hammer
Horseshoe
Masher
Molten Lava Bucket
Wood Fired Oven
Roller
Sword Stone
Tongs
Codex
Codex (Open)
Codex Stack
Fruit Box (Apples)
Fruit Box (Cabbage)
Fruit Box (Corn)
Fruit Box (Empty)
Fruit Box (Grape)
Fruit Box (Lemons)
Fruit Box (Oranges)
Fruit Box (Peaches)
Fruit Box (Watermelon)
Wooden Spoon
Wooden Bowl
Basket Of Apples
Bread
Candle
Cheese Plate
Cutting Board
Wooden Plate
Medieval Fork
Medieval Pitcher (Red)
Medieval Pitcher (Purple)
Kettle
Metal Cup
Medieval Lantern
Ink & Pen
Paper Map
Paper Scroll
Paper Scroll (Opened)
Shield
Circular Shield
Medieval Streetlight Lamp (Off)
Medieval Streetlight Lamp (On)
Circus Tent (Blue)
Circus Tent (Red)
Wooden Wagon
Dark Gray Stone Barrier
Gray Stone Barrier
Green Stone Barrier
Purple Stone Barrier
Dark Gray Stone Barrier (Wide)
Gray Stone Barrier (Wide)
Green Stone Barrier (Wide)
Purple Stone Barrier (Wide)
Dark Gray Stone Barrier (Tall Vertical)
Gray Stone Barrier (Tall Vertical)
Green Stone Barrier (Tall Vertical)
Purple Stone Barrier (Tall Vertical)
Dark Gray Stone Barrier (Vertical)
Gray Stone Barrier (Vertical)
Green Stone Barrier (Vertical)
Purple Stone Barrier (Vertical)
Market Stand (Blue)
Market Stand (Red)
Stone Column (Dark Gray)
Stone Column (Gray)
Stone Column (Purple)
Stone Column (Green)
The Advanced Devices collection has been replaced with New Devices to better showcase recently added devices to all builders
Bug Fixes
Fixed an issue where sometimes Gimkit Creative would get stuck thinking your mouse was hovering over a device/prop that was far away or off-screen