You can now easily build tag maps in Gimkit Creative with the Tag Zone device!
Simply place the device down, and select the team that can tag other players. When a player from that team comes within proximity of a player from a different team, they get tagged!
By default, tagging a player causes them to respawn. However, you can disable this and have another action occur when a player is tagged. Perhaps losing health, losing an item, etc.
NEW Device: Checker
The Checker device makes it possible to check for certain conditions without using Blocks
This makes it super easy to build mechanics in your map where you want to check to see if a player has done something a certain number of times, or if they have a certain amount of an item
The device works similarly to the Trigger in that listens for messages and transmits messages. However, the Checker ensures conditions are met first.
You can check if an Item Amount, Property Value, or Score is less than, equal to, or greater than a value you set.
A single Checker device can run up to 5 different checks, and you can specify if some or all the checks must pass!
Inventory Item Manager Device
Added new option: Property Match
Enable this and the device will automatically update a property with the current amount of the item a player has in their inventory, no need for blocks!
Tweaked the design a bit so you’re able to more clearly see what item the device manages
Sentry Device
You can now set the team a Sentry is on!
A sentry won’t fire at other players on their team, meaning you can create game modes where each team has to protect a Sentry!
If you place multiple Sentries on different teams, they will also attack each other, so you can have fun testing different battles between Sentries!
Props
Props will no longer offer the option to disable collision if the prop has no colliders
Props will no longer offer the option to disable shadows if the prop has no shadows
Trigger Device
You can now activate & deactivate a trigger
When deactivated, the trigger won’t transmit messages